AI Insights · Timothy · September 2024
Top 5 iOS Space Games in Guatemala: Q3 2024 Performance
Explore the performance trends of the top 5 iOS space games in Guatemala during Q3 2024, highlighting downloads, revenue, and active users.
The third quarter of 2024 saw varied performance among the top iOS space games in Guatemala. Here's a closer look at how these games fared in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.
My Little Universe from SayGames LTD experienced fluctuations in its metrics. Revenue peaked at around $106 in early July and then saw a gradual decline, ending the quarter with no revenue in the final weeks. Downloads started strong with 217 in mid-July but decreased significantly, reaching just 3 by the end of September. Meanwhile, weekly active users also declined from 441 in late July to 74 by the quarter's end.
Galaxy Attack: Alien Shooter by Dino Game Limited maintained a relatively stable performance. Revenue showed slight ups and downs, peaking at $137 in late July and stabilizing around $80 towards the end of September. Downloads varied between 59 and 103 throughout the quarter, while weekly active users were mostly stable, closing the quarter with 396 users.
Solar Smash from PARADYME LIMITED had modest activity. The app saw minimal revenue, with a peak of $13 in late August. Downloads fluctuated, peaking at 98 in early September, while weekly active users saw a rise from 296 in early August to 412 in early September, followed by a slight decline.
Galaxy Attack: Space Shooter from RocketAds Ltd displayed a consistent pattern. Revenue hovered around $50 throughout the quarter, with a few minor fluctuations. Downloads saw a significant increase in early September, reaching 71, while weekly active users increased from 138 in early July to 155 by the end of September.
Finally, Star Wars: Hunters™ by Zynga Inc. saw diverse trends. Revenue had a varied trajectory, with a high of $92 at the start of July, dipping to $3 by the end of September. Downloads ranged from 12 to 54, with a mid-quarter increase. Weekly active users decreased from 303 in early July to 212 by the end of September.
Overall, these games showed varied trends in the Guatemalan market, reflecting differing levels of engagement and monetization. For more detailed insights, Sensor Tower provides extensive data analyses.